Browse Source

1.修改游戏结算页面UI

王鹏鹏 2 years ago
parent
commit
67ac2781af

+ 1 - 0
game/src/main/res/layout/item_game_result.xml

@@ -41,6 +41,7 @@
             android:layout_marginStart="@dimen/divider_14px"
             android:layout_marginStart="@dimen/divider_14px"
             android:layout_marginBottom="@dimen/divider_4px"
             android:layout_marginBottom="@dimen/divider_4px"
             android:fontFamily="@font/lcb"
             android:fontFamily="@font/lcb"
+            android:minWidth="@dimen/divider_100px"
             android:includeFontPadding="false"
             android:includeFontPadding="false"
             android:text='@{data.gameScore+"分"}'
             android:text='@{data.gameScore+"分"}'
             android:textColor="@android:color/black"
             android:textColor="@android:color/black"

+ 15 - 15
workbenches/src/main/java/com/yingyang/workbenches/freetraining/FreeTrainActivity.kt

@@ -73,21 +73,21 @@ class FreeTrainActivity : BaseMVVMActivity<ActivityFreeTrainBinding, FreeTrainVi
             rvTrain.adapter = freeTrainListAdapter
             rvTrain.adapter = freeTrainListAdapter
             freeTrainListAdapter.setType(type)
             freeTrainListAdapter.setType(type)
             freeTrainListAdapter.onGameClickListener = { bean, position ->
             freeTrainListAdapter.onGameClickListener = { bean, position ->
-                if (TextUtils.equals("0", bean.status)) {
-                    TipsDialog.TipDialogBuilder()
-                        .title("恭喜您")
-                        .content("当前游戏已通关,是否重新开始?")
-                        .leftBtnText("取消")
-                        .rightBtnText("确定")
-                        .leftClick({
-                        }, true)
-                        .rightClick({
-                            gameReplay(bean, position)
-                        }, true)
-                        .show(supportFragmentManager)
-                } else {
+//                if (TextUtils.equals("0", bean.status)) {
+//                    TipsDialog.TipDialogBuilder()
+//                        .title("恭喜您")
+//                        .content("当前游戏已通关,是否重新开始?")
+//                        .leftBtnText("取消")
+//                        .rightBtnText("确定")
+//                        .leftClick({
+//                        }, true)
+//                        .rightClick({
+//                            gameReplay(bean, position)
+//                        }, true)
+//                        .show(supportFragmentManager)
+//                } else {
                     jumeGame(bean, position)
                     jumeGame(bean, position)
-                }
+//                }
             }
             }
         }
         }
     }
     }
@@ -109,7 +109,7 @@ class FreeTrainActivity : BaseMVVMActivity<ActivityFreeTrainBinding, FreeTrainVi
     private fun jumeGame(bean: Record, position: Int) {
     private fun jumeGame(bean: Record, position: Int) {
         gameId = bean.id
         gameId = bean.id
         gameIndex = position
         gameIndex = position
-        ARouter.getInstance().build(RouterUrlCommon.gameIntroduction)
+        ARouter.getInstance().build(RouterUrlCommon.gameSettlement)
             .withString("gameCode", bean.gameCode)
             .withString("gameCode", bean.gameCode)
             .withString("playClass", bean.playClass)
             .withString("playClass", bean.playClass)
             .withString("videoUrl", bean.gameVideoUrl)
             .withString("videoUrl", bean.gameVideoUrl)