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- import { _decorator, Component, EventTouch, Input, input, Node } from 'cc';
- const { ccclass, property } = _decorator;
- @ccclass('PlayerContorl')
- export class PlayerContorl extends Component {
- _speed=200;
- _initPosX=0;
- start() {
- this.node.on(Node.EventType.TOUCH_MOVE,this.touchMove,this)
- this._initPosX=this.node.position.x;
- }
- touchMove(event:EventTouch)
- {
- const delta=event.getDelta()
- let pos=this.node.position;
- this.node.setPosition( this._initPosX,pos.y+0.01*this._speed*delta.y)
- }
- update(deltaTime: number) {
-
- }
- }
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