| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273 | import { _decorator, Component, Label, Node, Sprite, SpriteFrame } from 'cc';import { GameManager } from '../Manager/GameManager';const { ccclass, property } = _decorator;@ccclass('GameEndTip')export class GameEndTip extends Component {    @property(SpriteFrame)    successBg:SpriteFrame=null;    @property(SpriteFrame)    failBg:SpriteFrame=null;    @property(Label)    curLevelLabel:Label=null;    @property(Label)    curScoreLabel:Label=null;    @property(Label)    totalScoreLabel:Label=null;    @property(Label)    btnLabel:Label=null;    @property(Node)    reusltIcon:Node=null;        result:boolean=false;    start() {    }    showEndView(curLevel:number,curScore:number,totalScore:number,result:boolean,isTime:boolean)    {        if(result)        {           this.reusltIcon.getComponent(Sprite).spriteFrame=this.successBg;           this.btnLabel.string='下一关';        }else{            this.reusltIcon.getComponent(Sprite).spriteFrame=this.failBg;            this.btnLabel.string='继续';        }        this.result=result;        if(isTime){            this.curLevelLabel.string='超时游戏失败';        }else{            this.curLevelLabel.string='当前关卡: 第'+curLevel+'关';        }               this.curScoreLabel.string='本关得分: '+curScore;        this.totalScoreLabel.string='总得分: '+totalScore;        console.log('curLevel:'+curLevel);    }    backHomeBtn()    {       this.node.active=false;      // GameManager.getInstance().BackHomePage();    }    levelBtn()    {        this.node.active=false;        if(this.result)        {           GameManager.getInstance().NextLevel();        }else{            GameManager.getInstance().RestartGame();        }    }}
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