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							- import { _decorator, Component, Label, Node, Sprite, SpriteFrame } from 'cc';
 
- import { GameManager } from '../Manager/GameManager';
 
- const { ccclass, property } = _decorator;
 
- @ccclass('GameEndTip')
 
- export class GameEndTip extends Component {
 
-     @property(SpriteFrame)
 
-     successBg:SpriteFrame=null;
 
-     @property(SpriteFrame)
 
-     failBg:SpriteFrame=null;
 
-     @property(Label)
 
-     curLevelLabel:Label=null;
 
-     @property(Label)
 
-     curScoreLabel:Label=null;
 
-     @property(Label)
 
-     totalScoreLabel:Label=null;
 
-     @property(Label)
 
-     btnLabel:Label=null;
 
-     @property(Node)
 
-     reusltIcon:Node=null;
 
-     
 
-     result:boolean=false;
 
-     start() {
 
-     }
 
-     showEndView(curLevel:number,curScore:number,totalScore:number,result:boolean,isTime:boolean)
 
-     {
 
-         if(result)
 
-         {
 
-            this.reusltIcon.getComponent(Sprite).spriteFrame=this.successBg;
 
-            this.btnLabel.string='下一关';
 
-         }else{
 
-             this.reusltIcon.getComponent(Sprite).spriteFrame=this.failBg;
 
-             this.btnLabel.string='继续';
 
-         }
 
-         this.result=result;
 
-         if(isTime){
 
-             this.curLevelLabel.string='超时游戏失败';
 
-         }else{
 
-             this.curLevelLabel.string='当前关卡: 第'+curLevel+'关';
 
-         }
 
-        
 
-         this.curScoreLabel.string='本关得分: '+curScore;
 
-         this.totalScoreLabel.string='总得分: '+totalScore;
 
-         console.log('curLevel:'+curLevel);
 
-     }
 
-     backHomeBtn()
 
-     {
 
-        this.node.active=false;
 
-       // GameManager.getInstance().BackHomePage();
 
-     }
 
-     levelBtn()
 
-     {
 
-         this.node.active=false;
 
-         if(this.result)
 
-         {
 
-            GameManager.getInstance().NextLevel();
 
-         }else{
 
-             GameManager.getInstance().RestartGame();
 
-         }
 
-     }
 
- }
 
 
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