2023-10-13 16:54:13-debug: asset-db:worker-init (1691ms) 2023-10-13 16:54:14-debug: Preimport db internal success 2023-10-13 16:54:14-debug: Preimport db assets success 2023-10-13 16:54:15-debug: asset-db:worker-effect-data-processing (666ms) 2023-10-13 16:54:20-debug: Set detail map pack:///resolution-detail-map.json: {} 2023-10-13 16:54:20-debug: Start up the 'internal' database... 2023-10-13 16:54:20-debug: asset-db:worker-init-script (84ms) 2023-10-13 16:54:20-debug: start asset-db with asset: 419 2023-10-13 16:54:20-debug: Start up the 'assets' database... 2023-10-13 16:54:21-debug: asset-db:worker-startup-database[internal] (6402ms) 2023-10-13 16:54:21-debug: start asset-db with asset: 114 2023-10-13 16:54:21-debug: Asset DB is ready! 2023-10-13 16:54:21-debug: asset-db:worker-startup-database[assets] (6528ms) 2023-10-13 16:54:21-debug: init worker message success 2023-10-13 16:54:23-debug: builder:worker-init (2324ms) 2023-10-13 16:54:26-debug: programming:execute-script (5ms) 2023-10-13 16:54:28-debug: refresh db internal success 2023-10-13 16:54:28-debug: asset-db:worker-effect-data-processing (191ms) 2023-10-13 16:54:28-debug: refresh db assets success 2023-10-13 16:54:28-debug: asset-db:refresh-all-database (282ms) 2023-10-13 16:54:33-debug: refresh db internal success 2023-10-13 16:54:33-debug: asset-db:worker-effect-data-processing (192ms) 2023-10-13 16:54:33-debug: refresh db assets success 2023-10-13 16:54:33-debug: asset-db:refresh-all-database (285ms) 2023-10-13 16:54:34-debug: start refresh asset from F:\NewGame4.0\xunWuGuiWei\assets\scene\game.scene... 2023-10-13 16:54:34-debug: %cImport%c: F:\NewGame4.0\xunWuGuiWei\assets\scene\game.scene background: #aaff85; color: #000; color: #000; 2023-10-13 16:54:34-debug: refresh asset F:\NewGame4.0\xunWuGuiWei\assets\scene success 2023-10-13 16:54:39-debug: Start record console... {file(F:\NewGame4.0\xunWuGuiWei\temp\builder\log\web-mobile2023-10-13 15-39.log)} 2023-10-13 16:54:39-debug: =================================== build Task (xunWuGuiWei) Start ================================ 2023-10-13 16:54:39-debug: Start build task, options: {"name":"寻物归位","platform":"web-mobile","buildPath":"project://build","debug":false,"md5Cache":false,"skipCompressTexture":false,"sourceMaps":false,"polyfills":{"asyncFunctions":true},"experimentalEraseModules":false,"useBuiltinServer":false,"mainBundleIsRemote":false,"mainBundleCompressionType":"merge_dep","useSplashScreen":false,"packAutoAtlas":true,"startScene":"80697901-e8f5-4759-b18f-a95692ce9cd2","outputName":"xunWuGuiWei","scenes":[{"url":"db://assets/scene/game.scene","uuid":"80697901-e8f5-4759-b18f-a95692ce9cd2","inBundle":false}],"web-desktop":[],"packages":{"cocos-service":{"configID":"c2a18f","services":[]},"web-mobile":{"orientation":"auto","embedWebDebugger":false,"__version__":"1.0.1"}},"__version__":"1.3.5","web-mobile":[]} 2023-10-13 16:54:39-debug: Build with Cocos Creator 3.7.3 2023-10-13 16:54:40-debug: cocos-service:(onBeforeBuild) start...0% 2023-10-13 16:54:40-debug: // ---- build task cocos-service:onBeforeBuild ---- 2023-10-13 16:54:40-debug: Process: heapTotal 232.10MB heapUsed 210.99MB rss 551.95MB 2023-10-13 16:54:40-debug: refresh db internal success 2023-10-13 16:54:40-debug: // ---- build task cocos-service:onBeforeBuild ---- (177ms) 2023-10-13 16:54:40-debug: scene:(onBeforeBuild) start...1% 2023-10-13 16:54:40-debug: // ---- build task scene:onBeforeBuild ---- 2023-10-13 16:54:40-debug: cocos-service:(onBeforeBuild) in 177 ms1% 2023-10-13 16:54:40-debug: Process: heapTotal 233.05MB heapUsed 208.66MB rss 555.73MB 2023-10-13 16:54:40-debug: // ---- build task scene:onBeforeBuild ---- (22ms) 2023-10-13 16:54:40-debug: scene:(onBeforeBuild) in 22 ms2% 2023-10-13 16:54:40-debug: Start lock asset db...2% 2023-10-13 16:54:40-log: Asset DB is paused with build! 2023-10-13 16:54:40-debug: Query all assets info in project 2023-10-13 16:54:40-debug: BuildAssetLibrary query-assets with assets 656 2023-10-13 16:54:40-debug: init custom config: keepNodeUuid: false, useCache: true 2023-10-13 16:54:40-debug: Number of all scenes: 1 2023-10-13 16:54:40-debug: Number of all scripts: 17 2023-10-13 16:54:40-debug: Number of other assets: 495 2023-10-13 16:54:40-debug: web-mobile:(onAfterInit) start...2% 2023-10-13 16:54:40-debug: // ---- build task web-mobile:onAfterInit ---- 2023-10-13 16:54:40-debug: Process: heapTotal 232.68MB heapUsed 207.74MB rss 554.89MB 2023-10-13 16:54:40-debug: // ---- build task web-mobile:onAfterInit ---- (71ms) 2023-10-13 16:54:40-debug: web-mobile:(onAfterInit) in 71 ms3% 2023-10-13 16:54:40-debug: cocos-service:(onAfterInit) start...3% 2023-10-13 16:54:40-debug: // ---- build task cocos-service:onAfterInit ---- 2023-10-13 16:54:40-debug: Process: heapTotal 234.53MB heapUsed 211.39MB rss 557.37MB 2023-10-13 16:54:41-debug: asset-db:worker-effect-data-processing (329ms) 2023-10-13 16:54:41-debug: refresh db assets success 2023-10-13 16:54:41-debug: asset-db:refresh-all-database (418ms) 2023-10-13 16:54:41-debug: // ---- build task cocos-service:onAfterInit ---- (191ms) 2023-10-13 16:54:41-debug: cocos-service:(onAfterInit) in 191 ms4% 2023-10-13 16:54:41-debug: 加载刷新项目脚本 start4% 2023-10-13 16:54:41-debug: // ---- build task 加载刷新项目脚本 ---- 2023-10-13 16:54:41-debug: Process: heapTotal 233.37MB heapUsed 209.57MB rss 555.02MB 2023-10-13 16:54:41-debug: reload all scripts. 2023-10-13 16:54:41-debug: Incremental keys: 2023-10-13 16:54:41-debug: Set detail map pack:///resolution-detail-map.json: {} 2023-10-13 16:54:41-debug: F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\ce\cee638a986ad8fae09398db255647defcaa6612a.js resolved to F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\ce\cee638a986ad8fae09398db255647defcaa6612a.js is not in module cache! 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/base" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/gfx-webgl" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/gfx-webgl2" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/3d" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/gfx-empty" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/animation" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/skeletal-animation" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/2d" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/sorting" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/particle" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/ui" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/particle-2d" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/physics-framework" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/physics-2d-framework" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/intersection-2d" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/primitive" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/profiler" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/geometry-renderer" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/audio" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/video" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/xr" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/light-probe" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/terrain" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/webview" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/tween" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/tiled-map" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/spine" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/dragon-bones" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/custom-pipeline" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/base" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/gfx-webgl" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/gfx-webgl2" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/gfx-empty" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/3d" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/animation" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/2d" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/sorting" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/skeletal-animation" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/ui" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/particle" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/particle-2d" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/physics-framework" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/physics-2d-framework" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/intersection-2d" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/primitive" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/profiler" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/audio" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/geometry-renderer" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/video" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/xr" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/terrain" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/webview" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/tween" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/tiled-map" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/spine" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/dragon-bones" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/custom-pipeline" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "pack:///chunks/ce/cee638a986ad8fae09398db255647defcaa6612a.js" loaded. 2023-10-13 16:54:41-debug: Invalidating 'pack:///chunks/ce/cee638a986ad8fae09398db255647defcaa6612a.js' 2023-10-13 16:54:41-debug: [[Executor]] Module "cce:/internal/x/cc-fu/light-probe" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "pack:///chunks/ce/cee638a986ad8fae09398db255647defcaa6612a.js" loaded. 2023-10-13 16:54:41-debug: F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\d1\d17b9bb2f783fb1aa2a6d480e65047caf768f813.js resolved to F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\d1\d17b9bb2f783fb1aa2a6d480e65047caf768f813.js is not in module cache! 2023-10-13 16:54:41-debug: [[Executor]] Module "pack:///chunks/d1/d17b9bb2f783fb1aa2a6d480e65047caf768f813.js" loaded. 2023-10-13 16:54:41-debug: F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\5f\5fd9ce4162a164f7f76b4fa4696f69af26294aa8.js resolved to F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\5f\5fd9ce4162a164f7f76b4fa4696f69af26294aa8.js is not in module cache! 2023-10-13 16:54:41-debug: [[Executor]] Register DebugViewRuntimeControl 2023-10-13 16:54:41-debug: [[Executor]] Module "pack:///chunks/5f/5fd9ce4162a164f7f76b4fa4696f69af26294aa8.js" loaded. 2023-10-13 16:54:41-debug: F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\82\82fb44fbae647ebb4b275a726874b47334b63617.js resolved to F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\82\82fb44fbae647ebb4b275a726874b47334b63617.js is not in module cache! 2023-10-13 16:54:41-debug: F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\be\be027f973d8ff1c6fe3dcfebbc993118a793ec1b.js resolved to 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F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\d8\d8c6330a246d8cec6cf1a0ecccc02f32ce5ae968.js resolved to F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\d8\d8c6330a246d8cec6cf1a0ecccc02f32ce5ae968.js is not in module cache! 2023-10-13 16:54:41-debug: [[Executor]] Module "pack:///chunks/d8/d8c6330a246d8cec6cf1a0ecccc02f32ce5ae968.js" loaded. 2023-10-13 16:54:41-debug: F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\93\939daf043652e4814394684604fdd454c6c09d81.js resolved to F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\93\939daf043652e4814394684604fdd454c6c09d81.js is not in module cache! 2023-10-13 16:54:41-debug: [[Executor]] Module "pack:///chunks/93/939daf043652e4814394684604fdd454c6c09d81.js" loaded. 2023-10-13 16:54:41-debug: F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\00\00c568cc02a2cc425009a153caef3a3839b70821.js resolved to F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\00\00c568cc02a2cc425009a153caef3a3839b70821.js is not in module cache! 2023-10-13 16:54:41-debug: [[Executor]] Register EventCustom 2023-10-13 16:54:41-debug: [[Executor]] Module "pack:///chunks/00/00c568cc02a2cc425009a153caef3a3839b70821.js" loaded. 2023-10-13 16:54:41-debug: F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\db\db8c1afd9faca517133daa6e7a0e640e130345ec.js resolved to F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\db\db8c1afd9faca517133daa6e7a0e640e130345ec.js is not in module cache! 2023-10-13 16:54:41-debug: [[Executor]] Module "pack:///chunks/db/db8c1afd9faca517133daa6e7a0e640e130345ec.js" loaded. 2023-10-13 16:54:41-debug: F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\ad\adcb39eb38fc108985940138e2f4c17cfbd469dc.js resolved to 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F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\75\7587a9235f92ea683bc32998f6243b8f8c3f2737.js is not in module cache! 2023-10-13 16:54:41-debug: F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\8f\8ff10658c71cdd9cef1810e866d8fbddd7d2f816.js resolved to F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\8f\8ff10658c71cdd9cef1810e866d8fbddd7d2f816.js is not in module cache! 2023-10-13 16:54:41-debug: F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\07\07d34361d265c64ebb1eae7e8dcaf45099472483.js resolved to F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\07\07d34361d265c64ebb1eae7e8dcaf45099472483.js is not in module cache! 2023-10-13 16:54:41-debug: F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\38\38ec42cef3c984fd53a3091ab3b19902d86afbfb.js resolved to F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\38\38ec42cef3c984fd53a3091ab3b19902d86afbfb.js is not in module cache! 2023-10-13 16:54:41-debug: F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\8f\8fba1ccdcd0f16c301b8cfb26fe5a7a6ba74184d.js resolved to F:\NewGame4.0\xunWuGuiWei\temp\programming\packer-driver\targets\editor\chunks\8f\8fba1ccdcd0f16c301b8cfb26fe5a7a6ba74184d.js is not in module cache! 2023-10-13 16:54:41-debug: [[Executor]] Register LevelManager 2023-10-13 16:54:41-debug: [[Executor]] Module "pack:///chunks/8f/8ff10658c71cdd9cef1810e866d8fbddd7d2f816.js" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Register AudioManage 2023-10-13 16:54:41-debug: [[Executor]] Module "pack:///chunks/75/7587a9235f92ea683bc32998f6243b8f8c3f2737.js" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Register GameEndTip 2023-10-13 16:54:41-debug: [[Executor]] Module "pack:///chunks/38/38ec42cef3c984fd53a3091ab3b19902d86afbfb.js" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Register PlayClassAend 2023-10-13 16:54:41-debug: [[Executor]] Module "pack:///chunks/8f/8fba1ccdcd0f16c301b8cfb26fe5a7a6ba74184d.js" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Register GamePanel 2023-10-13 16:54:41-debug: [[Executor]] Module "pack:///chunks/07/07d34361d265c64ebb1eae7e8dcaf45099472483.js" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Register GameManager 2023-10-13 16:54:41-debug: [[Executor]] Module "pack:///chunks/04/04133cca352b3ce9d4fdd0d7c49e5be450f3baf9.js" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Register articles 2023-10-13 16:54:41-debug: [[Executor]] Module "pack:///chunks/0b/0b81ff05b1dcdd962c21af12be706604dfe788bb.js" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Register GameMain 2023-10-13 16:54:41-debug: [[Executor]] Module "pack:///chunks/ce/ced2c68f3678eb1f1312a334edeca39667f52baa.js" loaded. 2023-10-13 16:54:41-debug: [[Executor]] Module "pack:///chunks/d1/d17b9bb2f783fb1aa2a6d480e65047caf768f813.js" loaded. 2023-10-13 16:54:41-debug: // ---- build task 加载刷新项目脚本 ---- (104ms) 2023-10-13 16:54:41-debug: run build task 加载刷新项目脚本 success in 104 ms √6% 2023-10-13 16:54:41-debug: 查询 Asset Bundle start6% 2023-10-13 16:54:41-debug: // ---- build task 查询 Asset Bundle ---- 2023-10-13 16:54:41-debug: Process: heapTotal 231.54MB heapUsed 206.18MB rss 551.73MB 2023-10-13 16:54:41-debug: // ---- build task 查询 Asset Bundle ---- (27ms) 2023-10-13 16:54:41-debug: run build task 查询 Asset Bundle success in 27 ms √7% 2023-10-13 16:54:41-debug: 查询使用的资源以及资源包配置 start7% 2023-10-13 16:54:41-debug: // ---- build task 查询使用的资源以及资源包配置 ---- 2023-10-13 16:54:41-debug: Process: heapTotal 231.54MB heapUsed 208.24MB rss 552.97MB 2023-10-13 16:54:41-debug: init bundle assets 2023-10-13 16:54:41-debug: Query preload assets from cc.config.json: 60f7195c-ec2a-45eb-ba94-8955f60e81d0,1c02ae6f-4492-4915-b8f8-7492a3b1e4cd,810e96e4-e456-4468-9b59-f4e8f39732c0,efe8e2a3-eace-427b-b4f1-cb8a937ec77d,e9aa9a3e-5b2b-4ac7-a2c7-073de2b2b24f,8bbdbcdd-5cd4-4100-b6d5-b7c9625b6107,50f4348b-c883-4e2f-8f11-ce233b859fa1,fda095cb-831d-4601-ad94-846013963de8,f92806d7-1768-443f-afe8-12bcde84d0f0,dd3a144d-ab7f-41f0-82b8-2e43a090d496,f0416e68-0200-4b77-a926-4f9d16e494da,1baf0fc9-befa-459c-8bdd-af1a450a0319,511d2633-09a7-4bdd-ac42-f778032124b3,5d45aa00-e064-4938-b314-4265f0c2258c,28d6d6b8-3f66-4a73-9795-17a0852ba2d4,ec8106fe-05bf-4e94-943c-e0d3b7bb5e45,620b6bf3-0369-4560-837f-2a2c00b73c26,2df0a40b-26c2-47ce-be0d-4d3cd4164737,ff9be190-20a4-4e48-b68c-76e3c7cff085,970b0598-bcb0-4714-91fb-2e81440dccd8,bcd64cc6-2dd9-43f6-abbe-66318d332032,d930590d-bb92-4cc8-8bd1-23cd027f9edf,a3cd009f-0ab0-420d-9278-b9fdab939bbc,9361fd90-ba52-4f84-aa93-6e878fd576ca,c27215d8-6835-4b68-bfbb-bdeac6100c04,b5d6115f-0370-4d7c-aad3-c194cc71cf98,d1346436-ac96-4271-b863-1f4fdead95b0,971bdb23-3ff6-43eb-b422-1c30165a3663,17debcc3-0a6b-4b8a-b00b-dc58b885581e,711ebe11-f673-4cd9-9a83-63c60ba54c5b,c0143906-9aed-447e-9436-2ae8512d1b6e,14da1725-c4c2-42b4-ab08-ee0aeb6898b3,081cab31-dccd-428e-8652-f2404cc81c47,78e0584a-4343-4727-8f37-e14e65c2a2db,ba21476f-2866-4f81-9c4d-6e359316e448,871c3b6c-7379-419d-bda3-794b239ab90d,1d08ef62-a503-4ce2-8b9a-46c90873f7d3 2023-10-13 16:54:41-debug: Number of scenes: 1 2023-10-13 16:54:41-debug: Start sort share asset in bundle 2023-10-13 16:54:41-debug: Number of assets: 197 2023-10-13 16:54:41-debug: Number of asset bundle: 3 2023-10-13 16:54:41-debug: // ---- build task 查询使用的资源以及资源包配置 ---- (33ms) 2023-10-13 16:54:41-debug: run build task 查询使用的资源以及资源包配置 success in 33 ms √8% 2023-10-13 16:54:41-debug: 整理脚本分组与脚本数据 start8% 2023-10-13 16:54:41-debug: // ---- build task 整理脚本分组与脚本数据 ---- 2023-10-13 16:54:41-debug: Process: heapTotal 231.74MB heapUsed 210.09MB rss 552.52MB 2023-10-13 16:54:41-debug: sort script group... 2023-10-13 16:54:41-debug: // ---- build task 整理脚本分组与脚本数据 ---- (1ms) 2023-10-13 16:54:41-debug: run build task 整理脚本分组与脚本数据 success in 1 ms √9% 2023-10-13 16:54:41-debug: 整理纹理压缩任务 start9% 2023-10-13 16:54:41-debug: // ---- build task 整理纹理压缩任务 ---- 2023-10-13 16:54:41-debug: Process: heapTotal 231.74MB heapUsed 210.18MB rss 552.53MB 2023-10-13 16:54:41-debug: Number of image-compress task: 0 2023-10-13 16:54:41-debug: // ---- build task 整理纹理压缩任务 ---- (13ms) 2023-10-13 16:54:41-debug: run build task 整理纹理压缩任务 success in 13 ms √11% 2023-10-13 16:54:41-debug: 初步划分 JSON 合并分组 start11% 2023-10-13 16:54:41-debug: // ---- build task 初步划分 JSON 合并分组 ---- 2023-10-13 16:54:41-debug: Process: heapTotal 231.74MB heapUsed 210.35MB rss 552.49MB 2023-10-13 16:54:41-debug: Start sort the json group of bundle(resources)... 2023-10-13 16:54:41-debug: Number of json group with bundle(internal): 1 2023-10-13 16:54:41-debug: Number of json group with bundle(resources) 40 2023-10-13 16:54:41-debug: Start sort the json group of bundle(main)... 2023-10-13 16:54:41-debug: Number of json group with bundle(main) 2 2023-10-13 16:54:41-debug: Number of json group: 41 2023-10-13 16:54:41-debug: // ---- build task 初步划分 JSON 合并分组 ---- (2ms) 2023-10-13 16:54:41-debug: run build task 初步划分 JSON 合并分组 success in 2 ms √12% 2023-10-13 16:54:41-debug: 整理合并压缩 Texture2D 的 JSON 数据 start12% 2023-10-13 16:54:41-debug: // ---- build task 整理合并压缩 Texture2D 的 JSON 数据 ---- 2023-10-13 16:54:41-debug: Process: heapTotal 231.74MB heapUsed 210.73MB rss 552.51MB 2023-10-13 16:54:41-debug: // ---- build task 整理合并压缩 Texture2D 的 JSON 数据 ---- (2ms) 2023-10-13 16:54:41-debug: run build task 整理合并压缩 Texture2D 的 JSON 数据 success in 2 ms √13% 2023-10-13 16:54:41-debug: 收集 importMap 信息 start13% 2023-10-13 16:54:41-debug: Process: heapTotal 231.74MB heapUsed 210.86MB rss 552.71MB 2023-10-13 16:54:41-debug: // ---- build task 收集 importMap 信息 ---- 2023-10-13 16:54:41-debug: run build task 收集 importMap 信息 success in 0 ms √14% 2023-10-13 16:54:41-debug: web-mobile:(onBeforeBuildAssets) start...14% 2023-10-13 16:54:41-debug: // ---- build task web-mobile:onBeforeBuildAssets ---- 2023-10-13 16:54:41-debug: Process: heapTotal 231.74MB heapUsed 210.93MB rss 552.71MB 2023-10-13 16:54:41-debug: web-mobile:(onBeforeBuildAssets) in 0 ms17% 2023-10-13 16:54:41-debug: 构建自动图集 start17% 2023-10-13 16:54:41-debug: // ---- build task 构建自动图集 ---- 2023-10-13 16:54:41-debug: Process: heapTotal 231.74MB heapUsed 211.01MB rss 552.71MB 2023-10-13 16:54:41-debug: Start collect pack info from bundleds 2023-10-13 16:54:41-debug: // ---- build task 构建自动图集 ---- (1ms) 2023-10-13 16:54:41-debug: run build task 构建自动图集 success in 1 ms √23% 2023-10-13 16:54:41-debug: 图片拷贝压缩任务 start23% 2023-10-13 16:54:41-debug: // ---- build task 图片拷贝压缩任务 ---- 2023-10-13 16:54:41-debug: Process: heapTotal 231.74MB heapUsed 211.09MB rss 552.72MB 2023-10-13 16:54:41-debug: run build task 图片拷贝压缩任务 success in 0 ms √30% 2023-10-13 16:54:41-debug: 将资源拷贝到指定位置 start30% 2023-10-13 16:54:41-debug: // ---- build task 将资源拷贝到指定位置 ---- 2023-10-13 16:54:41-debug: Process: heapTotal 231.74MB heapUsed 211.15MB rss 552.73MB 2023-10-13 16:54:41-debug: Asset Bundle(internal) handle assets: 38 2023-10-13 16:54:41-debug: Asset Bundle(resources) handle assets: 124 2023-10-13 16:54:41-debug: Asset Bundle(main) handle assets: 46 2023-10-13 16:54:41-debug: // ---- build task 将资源拷贝到指定位置 ---- (193ms) 2023-10-13 16:54:41-debug: run build task 将资源拷贝到指定位置 success in 193 ms √37% 2023-10-13 16:54:41-debug: 将分组后的 json 与散文件构建到指定位置 start37% 2023-10-13 16:54:41-debug: // ---- build task 将分组后的 json 与散文件构建到指定位置 ---- 2023-10-13 16:54:41-debug: Process: heapTotal 234.51MB heapUsed 212.12MB rss 556.96MB 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/default-trail-material.mtl)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/default-particle-gpu-material.mtl)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/ui-alpha-test-material.mtl)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/standard-material.mtl)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/default-billboard-material.mtl)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/default-clear-stencil.mtl)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/default-spine-material.mtl)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/physics/default-physics-material.pmtl)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/missing-effect-material.mtl)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/default-particle-material.mtl)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/missing-material.mtl)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/ui-sprite-gray-alpha-sep-material.mtl)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/ui-base-material.mtl)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/ui-sprite-gray-material.mtl)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/ui-graphics-material.mtl)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/ui-sprite-alpha-sep-material.mtl)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_materials/ui-sprite-material.mtl)}) 2023-10-13 16:54:41-debug: Json group(06740d68c) compile success,json number: 6 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/chufangGuang.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi3.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang9.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang5.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian2.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/rightIcom.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi7.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian9.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang3.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/wrong.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi5.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian3.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang4.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/title.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi1.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang2.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/weishengjianGuang.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian4.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/gamebg.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian6.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi4.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian1.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang0.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang8.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi9.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi8.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian8.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/woshiGuang.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi0.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/bgColor.jpg)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang6.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi6.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian5.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian0.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/hengtiao.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian7.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang7.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi2.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang1.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/chufangGuang.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi3.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang9.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang5.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian2.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/rightIcom.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian9.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi7.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang3.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/wrong.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi5.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian3.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang4.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/title.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi1.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang2.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/weishengjianGuang.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian4.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/gamebg.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian6.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi4.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian1.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang0.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang8.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi9.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian8.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi8.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/woshiGuang.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi0.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/bgColor.jpg/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang6.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi6.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian5.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian0.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/hengtiao.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian7.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi2.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang7.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang1.png/texture)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/audio/addScore.mp3)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/audio/gameFail.mp3)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang9.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang5.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/chufangGuang.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian9.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi7.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang3.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/wrong.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/audio/right.mp3)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi5.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian3.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi3.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/title.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/gamebg.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/audio/wrong.mp3)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang2.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi1.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian2.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/weishengjianGuang.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian4.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian6.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi4.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang4.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/rightIcom.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian1.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang0.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang8.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi8.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi9.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian8.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/audio/timeOutFail.wav)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/woshiGuang.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi0.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/bgColor.jpg/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/audio/achieve.mp3)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi6.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian5.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang6.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian0.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/hengtiao.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/weiShengJian7.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/woShi2.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang7.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/audio/bg.mp3)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/resources/gameImg/icon/chuFang1.png/spriteFrame)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/end/end02.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/common/bg003.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/common/btn/cnaleBg.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/end/end01.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/common/btn/btnbg.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/end/chenggongbg.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/end/endTipBG.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_ui/default_editbox_bg.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_ui/default_scrollbar_bg.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/common/mainBg.png)}) 2023-10-13 16:54:41-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/common/btn/cnaleBg.png/spriteFrame)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/end/end02.png/spriteFrame)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_ui/default_scrollbar_bg.png/spriteFrame)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/common/bg003.png/spriteFrame)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/Prefab/game/articles.prefab)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/common/btn/btnbg.png/spriteFrame)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/end/end01.png/spriteFrame)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/end/chenggongbg.png/spriteFrame)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/Prefab/PlayAEndTip.prefab)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/end/endTipBG.png/spriteFrame)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_ui/default_editbox_bg.png/spriteFrame)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/scripts/Data/levelData.json)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/common/mainBg.png/spriteFrame)}) 2023-10-13 16:54:42-debug: Json group(095575bfe) compile success,json number: 6 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/end/end02.png/texture)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/common/btn/cnaleBg.png/texture)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/common/btn/btnbg.png/texture)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/common/bg003.png/texture)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/end/end01.png/texture)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/end/chenggongbg.png/texture)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/end/endTipBG.png/texture)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_ui/default_scrollbar_bg.png/texture)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_ui/default_editbox_bg.png/texture)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://assets/res/texture/common/mainBg.png/texture)}) 2023-10-13 16:54:42-debug: getSerializedJSON: Use cache serialized JSON of asset ({asset(db://internal/default_renderpipeline/builtin-forward.rpp)}) 2023-10-13 16:54:42-debug: // ---- build task 将分组后的 json 与散文件构建到指定位置 ---- (485ms) 2023-10-13 16:54:42-debug: run build task 将分组后的 json 与散文件构建到指定位置 success in 485 ms √43% 2023-10-13 16:54:42-debug: 打包脚本 start43% 2023-10-13 16:54:42-debug: // ---- build task 打包脚本 ---- 2023-10-13 16:54:42-debug: Process: heapTotal 239.58MB heapUsed 218.79MB rss 560.81MB 2023-10-13 16:54:49-debug: 构建项目脚本 start...43% 2023-10-13 16:54:49-debug: Process: heapTotal 287.33MB heapUsed 267.07MB rss 689.35MB 2023-10-13 16:54:49-log: Run build task(build-script) in child, see: chrome://inspect/#devices 2023-10-13 16:54:50-log: [build-script]enter sub process 3768, D:\cocos\bianjiqi\Creator\3.7.3\CocosCreator.exe,D:\cocos\bianjiqi\Creator\3.7.3\resources\app.asar\builtin\builder\static\sub-process-index 2023-10-13 16:54:55-warn: [build-script][[Build.Script.Rollup]] Circular dependency: file:///F:/NewGame4.0/xunWuGuiWei/assets/scripts/Manager/GameManager.ts -> file:///F:/NewGame4.0/xunWuGuiWei/assets/scripts/UiPanel/GamePanel.ts -> file:///F:/NewGame4.0/xunWuGuiWei/assets/scripts/UiPanel/GameEndTip.ts -> file:///F:/NewGame4.0/xunWuGuiWei/assets/scripts/Manager/GameManager.ts [warning][[Build.Script.Rollup]] Circular dependency: file:///F:/NewGame4.0/xunWuGuiWei/assets/scripts/Game/articles.ts -> file:///F:/NewGame4.0/xunWuGuiWei/assets/scripts/Manager/GameManager.ts -> file:///F:/NewGame4.0/xunWuGuiWei/assets/scripts/UiPanel/GamePanel.ts -> file:///F:/NewGame4.0/xunWuGuiWei/assets/scripts/Game/GameMain.ts -> file:///F:/NewGame4.0/xunWuGuiWei/assets/scripts/Game/articles.ts [warning][[Build.Script.Rollup]] Circular dependency: file:///F:/NewGame4.0/xunWuGuiWei/assets/scripts/Manager/GameManager.ts -> file:///F:/NewGame4.0/xunWuGuiWei/assets/scripts/UiPanel/GamePanel.ts -> file:///F:/NewGame4.0/xunWuGuiWei/assets/scripts/Game/GameMain.ts -> file:///F:/NewGame4.0/xunWuGuiWei/assets/scripts/Manager/GameManager.ts 2023-10-13 16:54:56-log: 资源数据库已锁定,资源操作(refresh)将会延迟响应,请稍侯 2023-10-13 16:54:58-log: 资源数据库已锁定,资源操作(refresh)将会延迟响应,请稍侯 2023-10-13 16:54:59-debug: excute-script over with build-script 9415ms 2023-10-13 16:54:59-debug: Copy externalScripts success! 2023-10-13 16:54:59-debug: 构建项目脚本 in (9481 ms) √43% 2023-10-13 16:54:59-debug: 构建引擎脚本 start...43% 2023-10-13 16:54:59-debug: Process: heapTotal 252.77MB heapUsed 212.89MB rss 630.37MB 2023-10-13 16:54:59-debug: {"debug":false,"sourceMaps":false,"includeModules":["2d","3d","animation","audio","base","dragon-bones","gfx-webgl","gfx-webgl2","intersection-2d","light-probe","marionette","particle","particle-2d","physics-2d-box2d","physics-ammo","primitive","profiler","skeletal-animation","spine","terrain","tiled-map","tween","ui","video","websocket","webview"],"engineVersion":"3.7.3","platform":"HTML5","md5Map":[],"engineName":"cocos-js","useCache":true,"split":false,"ammoJsWasm":"fallback","assetURLFormat":"runtime-resolved","flags":{"DEBUG":false},"entry":"D:\\cocos\\bianjiqi\\Creator\\3.7.3\\resources\\resources\\3d\\engine"} 2023-10-13 16:54:59-debug: Use cache engine: {link(C:\Users\杜科铮\AppData\Local\Temp\CocosCreator\3.7.3\builder\engine\7b23b75923458f4caba91e629bf0f3b2)} 2023-10-13 16:54:59-debug: 构建引擎脚本 in (202 ms) √43% 2023-10-13 16:54:59-debug: // ---- build task 打包脚本 ---- (17218ms) 2023-10-13 16:54:59-debug: run build task 打包脚本 success in 17218 ms √50% 2023-10-13 16:54:59-debug: // ---- build task 压缩 Zip Bundle ---- 2023-10-13 16:54:59-debug: 压缩 Zip Bundle start50% 2023-10-13 16:54:59-debug: Process: heapTotal 252.77MB heapUsed 214.43MB rss 630.96MB 2023-10-13 16:54:59-debug: // ---- build task 压缩 Zip Bundle ---- (1ms) 2023-10-13 16:54:59-debug: run build task 压缩 Zip Bundle success in 1 ms √57% 2023-10-13 16:54:59-debug: 给所有的资源加上 MD5 后缀 start57% 2023-10-13 16:54:59-debug: // ---- build task 给所有的资源加上 MD5 后缀 ---- 2023-10-13 16:54:59-debug: Process: heapTotal 253.77MB heapUsed 213.89MB rss 631.30MB 2023-10-13 16:54:59-debug: run build task 给所有的资源加上 MD5 后缀 success in 1 ms √67% 2023-10-13 16:54:59-debug: // ---- build task 给所有的资源加上 MD5 后缀 ---- (1ms) 2023-10-13 16:54:59-debug: 初始化 settings.json 与 config.json start67% 2023-10-13 16:54:59-debug: // ---- build task 初始化 settings.json 与 config.json ---- 2023-10-13 16:54:59-debug: Process: heapTotal 253.77MB heapUsed 213.96MB rss 631.37MB 2023-10-13 16:54:59-debug: // ---- build task 初始化 settings.json 与 config.json ---- (1ms) 2023-10-13 16:54:59-debug: run build task 初始化 settings.json 与 config.json success in 1 ms √67% 2023-10-13 16:54:59-debug: builder.tasks.settings.macro 字段未在编辑器多语言内定义 2023-10-13 16:54:59-debug: builder.tasks.settings.macro start67% 2023-10-13 16:54:59-debug: // ---- build task builder.tasks.settings.macro ---- 2023-10-13 16:54:59-debug: Process: heapTotal 253.77MB heapUsed 214.05MB rss 631.44MB 2023-10-13 16:54:59-debug: // ---- build task builder.tasks.settings.macro ---- (12ms) 2023-10-13 16:54:59-debug: run build task builder.tasks.settings.macro success in 12 ms √68% 2023-10-13 16:54:59-debug: 整理部分构建选项内数据到 settings.json start68% 2023-10-13 16:54:59-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- 2023-10-13 16:54:59-debug: Process: heapTotal 253.77MB heapUsed 214.13MB rss 631.52MB 2023-10-13 16:54:59-debug: run build task 整理部分构建选项内数据到 settings.json success in 16 ms √68% 2023-10-13 16:54:59-debug: // ---- build task 整理部分构建选项内数据到 settings.json ---- (16ms) 2023-10-13 16:54:59-debug: custom joint texture layouts start68% 2023-10-13 16:54:59-debug: // ---- build task custom joint texture layouts ---- 2023-10-13 16:54:59-debug: Process: heapTotal 253.77MB heapUsed 214.24MB rss 631.85MB 2023-10-13 16:54:59-debug: // ---- build task custom joint texture layouts ---- (14ms) 2023-10-13 16:54:59-debug: run build task custom joint texture layouts success in 14 ms √69% 2023-10-13 16:54:59-debug: custom joint physics start69% 2023-10-13 16:54:59-debug: // ---- build task custom joint physics ---- 2023-10-13 16:54:59-debug: Process: heapTotal 253.77MB heapUsed 214.31MB rss 631.85MB 2023-10-13 16:54:59-debug: run build task custom joint physics success in 0 ms √69% 2023-10-13 16:54:59-debug: 填充脚本数据到 settings.json start69% 2023-10-13 16:54:59-debug: // ---- build task 填充脚本数据到 settings.json ---- 2023-10-13 16:54:59-debug: Process: heapTotal 253.77MB heapUsed 214.37MB rss 631.79MB 2023-10-13 16:54:59-debug: // ---- build task 填充脚本数据到 settings.json ---- (1ms) 2023-10-13 16:54:59-debug: run build task 填充脚本数据到 settings.json success in 1 ms √70% 2023-10-13 16:54:59-debug: 填充场景数据到 settings.json start70% 2023-10-13 16:54:59-debug: // ---- build task 填充场景数据到 settings.json ---- 2023-10-13 16:54:59-debug: Process: heapTotal 253.77MB heapUsed 214.44MB rss 631.87MB 2023-10-13 16:54:59-debug: run build task 填充场景数据到 settings.json success in 0 ms √71% 2023-10-13 16:54:59-debug: 整理资源分组,生成 packedAssets 以及 rawAssets 数据 start71% 2023-10-13 16:54:59-debug: // ---- build task 整理资源分组,生成 packedAssets 以及 rawAssets 数据 ---- 2023-10-13 16:54:59-debug: Process: heapTotal 253.77MB heapUsed 214.51MB rss 632.11MB 2023-10-13 16:54:59-debug: // ---- build task 整理资源分组,生成 packedAssets 以及 rawAssets 数据 ---- (1ms) 2023-10-13 16:54:59-debug: run build task 整理资源分组,生成 packedAssets 以及 rawAssets 数据 success in 1 ms √71% 2023-10-13 16:54:59-debug: 从 suffixMap 生成 md5AssetsMap 到 settings.json start71% 2023-10-13 16:54:59-debug: // ---- build task 从 suffixMap 生成 md5AssetsMap 到 settings.json ---- 2023-10-13 16:54:59-debug: options.md5Cache is false. 2023-10-13 16:54:59-debug: Process: heapTotal 253.77MB heapUsed 214.66MB rss 632.26MB 2023-10-13 16:54:59-debug: // ---- build task 从 suffixMap 生成 md5AssetsMap 到 settings.json ---- (1ms) 2023-10-13 16:54:59-debug: run build task 从 suffixMap 生成 md5AssetsMap 到 settings.json success in 1 ms √72% 2023-10-13 16:54:59-debug: web-mobile:(onBeforeCompressSettings) start...72% 2023-10-13 16:54:59-debug: // ---- build task web-mobile:onBeforeCompressSettings ---- 2023-10-13 16:54:59-debug: Process: heapTotal 255.77MB heapUsed 213.96MB rss 632.41MB 2023-10-13 16:54:59-debug: // ---- build task web-mobile:onBeforeCompressSettings ---- (1ms) 2023-10-13 16:54:59-debug: web-mobile:(onBeforeCompressSettings) in 1 ms73% 2023-10-13 16:54:59-debug: cocos-service:(onBeforeCompressSettings) start...73% 2023-10-13 16:54:59-debug: // ---- build task cocos-service:onBeforeCompressSettings ---- 2023-10-13 16:54:59-debug: Process: heapTotal 255.77MB heapUsed 214.04MB rss 632.41MB 2023-10-13 16:54:59-debug: // ---- build task cocos-service:onBeforeCompressSettings ---- (341ms) 2023-10-13 16:54:59-debug: cocos-service:(onBeforeCompressSettings) in 341 ms74% 2023-10-13 16:54:59-debug: 生成 import-map.json start74% 2023-10-13 16:54:59-debug: // ---- build task 生成 import-map.json ---- 2023-10-13 16:54:59-debug: Process: heapTotal 255.77MB heapUsed 214.13MB rss 632.39MB 2023-10-13 16:54:59-debug: // ---- build task 生成 import-map.json ---- (55ms) 2023-10-13 16:54:59-debug: run build task 生成 import-map.json success in 55 ms √75% 2023-10-13 16:54:59-debug: 压缩 config.json 与 settings.json start75% 2023-10-13 16:54:59-debug: // ---- build task 压缩 config.json 与 settings.json ---- 2023-10-13 16:54:59-debug: Process: heapTotal 255.77MB heapUsed 214.20MB rss 632.39MB 2023-10-13 16:54:59-debug: // ---- build task 压缩 config.json 与 settings.json ---- (3ms) 2023-10-13 16:54:59-debug: 保存 config.json start76% 2023-10-13 16:54:59-debug: run build task 压缩 config.json 与 settings.json success in 3 ms √76% 2023-10-13 16:54:59-debug: // ---- build task 保存 config.json ---- 2023-10-13 16:54:59-debug: Process: heapTotal 255.77MB heapUsed 214.45MB rss 632.39MB 2023-10-13 16:54:59-debug: // ---- build task 保存 config.json ---- (2ms) 2023-10-13 16:54:59-debug: run build task 保存 config.json success in 2 ms √76% 2023-10-13 16:54:59-debug: 保存 settings.json start76% 2023-10-13 16:54:59-debug: // ---- build task 保存 settings.json ---- 2023-10-13 16:54:59-debug: Process: heapTotal 255.77MB heapUsed 214.58MB rss 632.41MB 2023-10-13 16:54:59-debug: // ---- build task 保存 settings.json ---- (1ms) 2023-10-13 16:54:59-debug: run build task 保存 settings.json success in 1 ms √77% 2023-10-13 16:54:59-debug: // ---- build task 保存 settings.json ---- 2023-10-13 16:54:59-debug: 保存 settings.json start77% 2023-10-13 16:54:59-debug: Process: heapTotal 255.77MB heapUsed 214.66MB rss 632.42MB 2023-10-13 16:54:59-debug: // ---- build task 保存 settings.json ---- (1ms) 2023-10-13 16:54:59-debug: run build task 保存 settings.json success in 1 ms √78% 2023-10-13 16:54:59-debug: 整理静态模板文件 start78% 2023-10-13 16:54:59-debug: // ---- build task 整理静态模板文件 ---- 2023-10-13 16:54:59-debug: Process: heapTotal 255.77MB heapUsed 214.72MB rss 632.42MB 2023-10-13 16:54:59-debug: // ---- build task 整理静态模板文件 ---- (83ms) 2023-10-13 16:54:59-debug: run build task 整理静态模板文件 success in 83 ms √79% 2023-10-13 16:54:59-debug: // ---- build task cocos-service:onAfterCompressSettings ---- 2023-10-13 16:54:59-debug: cocos-service:(onAfterCompressSettings) start...79% 2023-10-13 16:54:59-debug: Process: heapTotal 255.77MB heapUsed 215.44MB rss 634.89MB 2023-10-13 16:55:00-debug: // ---- build task cocos-service:onAfterCompressSettings ---- (108ms) 2023-10-13 16:55:00-debug: cocos-service:(onAfterCompressSettings) in 108 ms81% 2023-10-13 16:55:00-debug: web-mobile:(onAfterBuild) start...81% 2023-10-13 16:55:00-debug: // ---- build task web-mobile:onAfterBuild ---- 2023-10-13 16:55:00-debug: Process: heapTotal 255.77MB heapUsed 214.80MB rss 636.16MB 2023-10-13 16:55:00-debug: // ---- build task web-mobile:onAfterBuild ---- (40ms) 2023-10-13 16:55:00-debug: web-mobile:(onAfterBuild) in 40 ms82% 2023-10-13 16:55:00-debug: cocos-service:(onAfterBuild) start...82% 2023-10-13 16:55:00-debug: // ---- build task cocos-service:onAfterBuild ---- 2023-10-13 16:55:00-debug: Process: heapTotal 255.77MB heapUsed 215.17MB rss 635.10MB 2023-10-13 16:55:00-debug: // ---- build task cocos-service:onAfterBuild ---- (248ms) 2023-10-13 16:55:00-debug: cocos-service:(onAfterBuild) in 248 ms83% 2023-10-13 16:55:00-log: Asset DB is resume! 2023-10-13 16:55:00-debug: build success in 20486 ms! 2023-10-13 16:55:00-debug: builder:build-project-total (20486ms) 2023-10-13 16:55:00-debug: ================================ build Task (xunWuGuiWei) Finished in (20519)ms ================================ 2023-10-13 16:55:00-debug: Stop record console. {file(F:\NewGame4.0\xunWuGuiWei\temp\builder\log\web-mobile2023-10-13 15-39.log)} 2023-10-13 16:55:00-debug: refresh db internal success 2023-10-13 16:55:00-debug: asset-db:worker-effect-data-processing (250ms) 2023-10-13 16:55:00-debug: refresh db assets success 2023-10-13 16:55:00-debug: asset-db:refresh-all-database (382ms) 2023-10-13 16:55:43-debug: refresh db internal success 2023-10-13 16:55:44-debug: asset-db:worker-effect-data-processing (272ms) 2023-10-13 16:55:44-debug: refresh db assets success 2023-10-13 16:55:44-debug: asset-db:refresh-all-database (347ms) 2023-10-13 16:55:49-debug: refresh db internal success 2023-10-13 16:55:49-debug: asset-db:worker-effect-data-processing (179ms) 2023-10-13 16:55:49-debug: refresh db assets success 2023-10-13 16:55:49-debug: asset-db:refresh-all-database (272ms) 2023-10-13 16:56:01-debug: refresh db internal success 2023-10-13 16:56:01-debug: asset-db:worker-effect-data-processing (201ms) 2023-10-13 16:56:01-debug: refresh db assets success 2023-10-13 16:56:01-debug: asset-db:refresh-all-database (285ms)